-
Social Sciences & Humanities
Accounting
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Physical Sciences
General Computer Science
Santiago V SILVA; Franco Cesar A SIERRA; Jan Jose Hurtado JAUREGUI; Leonardo Cardia Da CRUZ; De A Thomaz VICTOR et al.
2023.
A data-centric approach for pectoral muscle deep learning segmentation enhancements in mammography images.
In:
Isvc 2023 - advances in visual computing: 18th international symposium;.
Brasil.
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Physical Sciences
General Computer Science
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Physical Sciences
General Computer Science
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Physical Sciences
General Computer Science
Raphael De Souza E ALMEIDA; Gonçalves Thiago Da SILVA; Diógenes SILVA; Rodrigo MENDONÇA; Fábio TORRES et al.
2023.
From classroom to field: topological and tactical terrain analysis inside a learning environment.
In:
2023 interservice/industry training; simulation; and education conference (i/itsec).
Estados Unidos.
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Physical Sciences
Biomedical Engineering
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science Applications
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Social Sciences & Humanities
Business, Management and Accounting (miscellaneous)
Claudia Rivera CHÁVEZ; Luis A Alfaro CASAS; Ernesto Suárez LÓPES; Alberto Barbosa RAPOSO.
2022.
Sistema adaptativo de marketing experiencial sensorial para hoteles; basado en tecnologías inmersivas y videos de 360 grados.
In:
Congreso internacional de ciencias de la gestión (coinges).
Peru.
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Social Sciences & Humanities
Psychology (miscellaneous)
Silva Calpa GREIS; Antonio V CHAVES; Alberto Barbosa RAPOSO.
2022.
Exploring user-interaction techniques by using a force feedback device to encourage strength movements of people with hand impairmens.
In:
Svr 2022 - symposium on virtual and augmented reality.
Brasil.
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Physical Sciences
Computer Science Applications
Alberto Barbosa RAPOSO; Aldo René ZANG; Carvalho FELIPE; Marco Antonio Barbosa TEIXEIRA; Dos Reis Luciano PEREIRA.
2022.
Transforming point cloud data into full panoramic maps for real-time path tracing rendering.
In:
Svr 2022 - symposium on virtual and augmented reality.
Brasil.
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science Applications
-
Health Sciences
Psychiatry and Mental Health
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
Leonardo Cardia Da CRUZ; Sierra Franco Cesar A; Francy M Silva Calpa GREIS; Alberto Barbosa RAPOSO.
2020.
A self-adaptive serious game for eye-hand coordination training.
In:
International conference on human-computer interaction.
Estados Unidos.
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Physical Sciences
Computer Science (miscellaneous)
Palomares Pecho Jessica M; Silva Calpa GREIS; Sierra Franco Cesar A; Alberto Barbosa RAPOSO.
2020.
End-user programming architecture for physical movement assessment: an interactive machine learning approach.
In:
International conference on human-computer interaction.
Estados Unidos.
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Physical Sciences
Computer Science (miscellaneous)
Rogério Pinheiro De SOUZA; Sierra Franco Cesar A; Paulo Ivson Netto SANTOS; Marina Polonia RIOS; Daniel NASCIMENTO et al.
2020.
Automatic deformation detection and analysis visualization of 3d steel structures in as-built point clouds.
In:
International conference on human-computer interaction.
Estados Unidos.
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Physical Sciences
Computer Science (miscellaneous)
Pedro Sousa MEIRELES; Silva Calpa Greis Francy M; Alberto Barbosa RAPOSO.
2020.
Exploring direct user-interaction techniques in a virtual reality game for people with hand impairments.
In:
Sbgames 2020.
Brasil.
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Physical Sciences
General Computer Science
-
Social Sciences & Humanities
Education
Rafael De Pinho ANDRÉ; Alberto Barbosa RAPOSO; Hugo FUKS.
2019.
A platform for assessing physical education activity engagement.
In:
Ntelligent human systems integration - ihsi 2019.
Estados Unidos.
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Physical Sciences
Biomedical Engineering
-
Physical Sciences
Computer Science Applications
Raphael De Souza E ALMEIDA; Alexandre De Menezes VILLARMOSA; Alberto Barbosa RAPOSO.
2019.
Topological and tactical study modeling into a virtual environment.
In:
Itec 2019 - international forum for the military simulation; training & education community conference.
Suécia.
-
Social Sciences & Humanities
Arts and Humanities (miscellaneous)
Thayane TAVARES; Claudio MAGALHÃES; Alberto Barbosa RAPOSO.
2019.
Que objeto é esse? realidade virtual como parâmetro de e para o design de adornos.
In:
15º colóquio de moda- 12ª edição internacional.
Brasil.
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Life Sciences
Neuroscience (miscellaneous)
Rafael De Pinho ANDRÉ; Alberto Barbosa RAPOSO; Hugo FUKS.
2019.
Using foot and knee movement and posture information to mitigate the probability of injuries in functional training.
In:
Hcii 2019: international conference on human-computer interaction.
Estados Unidos.
-
Physical Sciences
Computer Science Applications
-
Life Sciences
Neuroscience (miscellaneous)
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science Applications
-
Social Sciences & Humanities
Education
-
Physical Sciences
Computer Science Applications
Guilherme F GUSMÃO; Carlos Roberto Hall BARBOSA; Alberto Barbosa RAPOSO; Renato Cherullo De OLIVEIRA.
2019.
A lidar system simulator using parallel raytracing and validated by comparison with a real sensor.
In:
10o congresso brasileiro de metrologia - metrologia 2019.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science (miscellaneous)
Jorge R Lopes Dos SANTOS; Heron WERNER; Alberto Barbosa RAPOSO; Jan Jose Hurtado JAUREGUI; Vinícius ARCOVERDE et al.
2018.
A proposal for combining ultrasound; magnetic resonance imaging and force feedback technology; during the pregnancy; to physically feel the fetus.
In:
International conference on human-computer interaction; hci international 2018.
Estados Unidos.
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Physical Sciences
Computer Science Applications
Yadira G BONOME; Abel González MONDÉJAR; Renato Cherullo De OLIVEIRA; Albuquerque EDUARDO; Alberto Barbosa RAPOSO.
2018.
Design and assessment of two handling interaction techniques for 3d virtual objects using the myo armband.
In:
International conference on human-computer interaction; hci international 2018.
Estados Unidos.
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Life Sciences
Neuroscience (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Life Sciences
Animal Science and Zoology
-
Physical Sciences
Artificial Intelligence
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Health Sciences
Medicine (miscellaneous)
-
Life Sciences
Neuroscience (miscellaneous)
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science (miscellaneous)
Greis Francy Mireya SILVA; Alberto Barbosa RAPOSO.
2016.
Identifying awareness requirements in face-to-face collaborative applications for users with autism spectrum disorders.
In:
Sbsc - 13º simpósio brasileiro de sistemas colaborativos.
Brasil.
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Physical Sciences
Computer Science Applications
Philip K DUNKER; Alberto Barbosa RAPOSO.
2016.
Uma ferramenta de telepresença imersiva usando oculus rift.
In:
Sbsc - 13º simpósio brasileiro de sistemas colaborativos.
Brasil.
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Physical Sciences
Computer Science Applications
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Physical Sciences
Physics and Astronomy (miscellaneous)
Medeiros Daniel Pires De SA; Mauricio SOUSA; Daniel MENDES; Alberto Barbosa RAPOSO; Joaquim A JORGE.
2016.
Perceiving depth: optical versus video see-through.
In:
Vrst 2016: the 22nd acm conference on virtual reality software and technology.
Alemanha.
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Physical Sciences
Artificial Intelligence
Marcelo De Mattos NASCIMENTO; Manuel E L FERNANDÉZ; Alberto Barbosa RAPOSO.
2016.
Using dense 3d reconstruction for visual odometry based on structure from motion techniques.
In:
International symposium on visual computing - isvc 2016.
Estados Unidos.
-
Social Sciences & Humanities
Education
Eduardo CORDEIRO; Daniel Pires De Sá MEDEIROS; Daniel MENDES; Mauricio SOUSA; Alberto Barbosa RAPOSO et al.
2016.
Efeitos da velocidade e das transições em técnicas para viajar em realidade virtual.
In:
Epcgi'2016 ? 23º encontro português de computação gráfica e interação.
Portugal.
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Physical Sciences
Computer Science (miscellaneous)
Francisco QUEIROZ; Rejane SPITZ; Elias PABLO; Rodrigo Braga PINHEIRO; Thiago Maioli AZEVEDO et al.
2016.
Video games as inspiration for scientific software.
In:
Sbgames 2016 - simpósio brasileiro de jogos e entretenimento digital. trilha de artes e design.
Brasil.
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science Applications
-
Life Sciences
Neuroscience (miscellaneous)
Mauricio SOUSA; Medeiros Daniel Pires De SA; Alberto Barbosa RAPOSO; Joaquim A JORGE.
2015.
Beyond eery space: applying gradual engagement to remote proxemics.
In:
Collaboration meets interactive surfaces (cmis): walls; tabletops; mobiles; and wearables - workshop in acm international conference on interactive tabletops and surfaces (its).
Portugal.
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Social Sciences & Humanities
Education
Peter DAM; Prado Renato DERIS; Daniel RADETIC; Alberto Barbosa RAPOSO; Ismael Humberto Ferreira Dos SANTOS.
2015.
Simvr-trei: a framework for developing vr-enhanced training.
In:
8th workshop on software engineering and architectures for realtime interactive systems - searis 2015.
França.
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Social Sciences & Humanities
Psychology (miscellaneous)
Marcus Franco Costa De ALENCAR; Alberto Barbosa RAPOSO; Simone Diniz Junqueira BARBOSA.
2015.
Modelo ciente de contexto para tomada de decisão no planejamento tático multi-especialidade em um grande incidente.
In:
Xii simpósio brasileiro de sistemas colaborativos - sbsc 2015.
Brasil.
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Social Sciences & Humanities
Education
Soeli Terezinha FIORINI; Leonardo FRAJHOF; Bruno Alvares De AZEVEDO; Jorge R Lopes Dos SANTOS; Heron WERNER et al.
2015.
Three-dimensional models and simulation tools enabling interaction and immersion in medical education.
In:
Design; user experience; and usability: interactive experience design.
Estados Unidos.
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Physical Sciences
Computer Science (miscellaneous)
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Physical Sciences
Computer Science Applications
Santos ISMAEL; Maurício GALASSI; Felipe Gomes CARVALHO; Philip K DUNKER; Motta THIAGO et al.
2014.
Planejamento da robotização de unidades estacionárias de produção usando realidade virtual.
In:
Xx congresso brasileiro de automática.
Brasil.
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Social Sciences & Humanities
Education
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science Applications
Greis Francy Mireya SILVA; Alberto Barbosa RAPOSO; Suplino MARYSE.
2014.
Estrategias de colaboración en interfaces multitáctiles para incentivar la interacción social entre jóvenes con autismo.
In:
Interacción 2014 - xv international conference on human computer interaction.
Espanha.
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science (miscellaneous)
João GUERREIRO; Daniel Pires De Sá MEDEIROS; Joaquim A JORGE; Alberto Barbosa RAPOSO; Santos ISMAEL.
2014.
Anotações multimédia estruturadas para ambientes virtuais colaborativos.
In:
21o encontro português de computação gráfica - epcg 2014.
Portugal.
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Artificial Intelligence
-
Physical Sciences
Computer Science Applications
De Albuquerque Azevedo Roberto GERSON; Ismério FERNANDO; Alberto Barbosa RAPOSO; Soares Luiz Fernando GOMES.
2014.
Real-time depth-image-based rendering for 3dtv using opencl.
In:
10th international symposium; isvc 2014.
Estados Unidos.
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Physical Sciences
Computer Science Applications
Dos Santos Leandro Tavares ARAGÃO; Loaiza Manuel E; Alberto Barbosa RAPOSO.
2014.
Generating super-resolved depth maps using low-cost sensors and rgb images.
In:
0th international symposium; isvc 2014.
Estados Unidos.
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Social Sciences & Humanities
Education
Priscilla Fonseca De Abreu BRAZ; Alberto Barbosa RAPOSO; Clarisse Sieckenius De SOUZA.
2014.
Uso de design probes no design de tecnologias para terapeutas de crianças com autismo.
In:
13th brazilian symposium on human factors in computing systems (ihc '14).
Brasil.
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Physical Sciences
Computer Science Applications
Henrique TAUNAY; Leonardo NASCIMENTO; Vicente NETO; Alberto Barbosa RAPOSO.
2014.
Interaction techniques for laymen in immersive virtual reality.
In:
13th brazilian symposium on human factors in computing systems.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
Hugo ROQUE; Alberto Barbosa RAPOSO; Clarisse Sieckenius De SOUZA.
2014.
Programação com codemime: manipulação de conceitos computacionais através de gestos.
In:
13th brazilian symposium on human factors in computing systems (ihc '14).
Brasil.
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Physical Sciences
General Computer Science
Braz PRISCILLA; Alberto Barbosa RAPOSO; Clarisse Sieckenius De SOUZA.
2014.
Design de tecnologias adaptáveis para uso de profissionais da área de autismo.
In:
13th brazilian symposium on human factors in computing systems (ihc '14).
Brasil.
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science (miscellaneous)
Daniel MENDES; Mauricio SOUSA; Bruno R De ARAÚJO; Alfredo FERREIRA; Hildegardo NORONHA et al.
2013.
Collaborative 3d visualization on large screen displays.
In:
Powerwall - international workshop on interactive; ultra-high-resolution displays (acm chi 2013 workshop).
Estados Unidos.
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science (miscellaneous)
Dam PETER; Priscilla Fonseca De Abreu BRAZ; Alberto Barbosa RAPOSO.
2013.
A study of navigation and selection techniques in virtual environments using microsoft kinect.
In:
15th international conference on human-computer interaction; hci international 2013.
Estados Unidos.
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Physical Sciences
Computer Science Applications
Marcela CÂMARA; Priscilla Fonseca De Abreu BRAZ; Ingrid MONTEIRO; Alberto Barbosa RAPOSO; Simone Diniz Junqueira BARBOSA.
2013.
Evaluating devices and navigation tools in 3d environments.
In:
15th international conference on human-computer interaction; hci international 2013.
Estados Unidos.
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Physical Sciences
Computer Science Applications
Greis Francy Mireya SILVA; Alberto Barbosa RAPOSO.
2013.
Par (peço; ajudo; recebo): um jogo colaborativo em mesa multi-toque para apoiar a interação social de usuários com autismo.
In:
Xxvi ctd ? concurso de teses e dissertações da sbc.
Brasil.
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Social Sciences & Humanities
Education
Greis Francy Mireya SILVA; Paula Ceccon RIBEIRO; Alberto Barbosa RAPOSO.
2013.
Jogos colaborativos multitoque para incentivar a comunicação e interação social entre crianças com autismo.
In:
Ii fininc - fórum internacional de inclusão - discutindo autismo e deficiência múltipla.
Brasil.
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Social Sciences & Humanities
Language and Linguistics
Aline Da Silva ALVES; Simone Bacellar Leal FERREIRA; Viviane Santos De Oliveira VEIGA; Ingrid MONTEIRO; Denis Silva Da SILVEIRA et al.
2013.
Novas estratégias comunicativas como fator de qualidade na interação de surdos em um sistema organizacional.
In:
Ihc 2013 - xii simpósio brasileiro sobre fatores humanos em sistemas computacionais.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
Greis Francy Mireya SILVA; Luciana Cardoso De Castro SALGADO; Alberto Barbosa RAPOSO.
2013.
Metáforas de perspectivas culturais na (re) definição de padrões de colaboração de um jogo de multi-toque para usuários com autismo.
In:
Ihc 2013 - xii simpósio brasileiro sobre fatores humanos em sistemas computacionais.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
Eduardo Ribeiro SILVA; Alberto Barbosa RAPOSO.
2013.
Colaboração em ambientes heterogêneos de realidade virtual para aplicações de treinamento.
In:
X simpósio brasileiro de sistemas colaborativos; sbsc 2013.
Brasil.
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Social Sciences & Humanities
Education
Paula Ceccon RIBEIRO; Priscilla Fonseca De Abreu BRAZ; Greis Francy Mireya SILVA; Alberto Barbosa RAPOSO.
2013.
Comfim - um jogo colaborativo para estimular a comunicação de crianças com autismo.
In:
X simpósio brasileiro de sistemas colaborativos; sbsc 2013.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
Débora CARDADOR; Wallace UGULINO; Katia Canepa VEGA; Denise FILIPPO; Alberto Barbosa RAPOSO et al.
2013.
Uma abordagem sistemática de prototipação colaborativa para a criação de tangíveis.
In:
X simpósio brasileiro de sistemas colaborativos; sbsc 2013.
Brasil.
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Physical Sciences
Computer Science Applications
Greis Francy Mireya SILVA; Paula Ceccon RIBEIRO; Alberto Barbosa RAPOSO.
2013.
Multitouch games based on collaboration patterns to encourage communication and social interaction in people with autism.
In:
Workshop: collaboration meets interactive surfaces: walls; tables; tablets and phones; co-located with its 2013 (acm international conference on interactive tabletops and surfaces).
Grã-Bretanha.
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Physical Sciences
Computer Science (miscellaneous)
Dam PETER; Felipe Gomes CARVALHO; Priscilla Fonseca De Abreu BRAZ; Alberto Barbosa RAPOSO; Antoine HAAS.
2013.
Hands- free interaction techniques for virtual environments.
In:
Xii simpósio brasileiro de jogos e entretenimento digital (sbgames 2013).
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
Felipe Gomes CARVALHO; Luciano Pereira SOARES; Alberto Barbosa RAPOSO.
2012.
Hybriddesk : a low cost semi-immersive system for 2d-3d interactions.
In:
Otsvr 2012 - workshop on off-the-shelf virtual reality.
Estados Unidos.
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Physical Sciences
Computer Science (miscellaneous)
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Physical Sciences
Computer Science (miscellaneous)
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Physical Sciences
Computer Science Applications
Peter DAM; Manuel E LOAIZA; Luciano Pereira SOARES; Alberto Barbosa RAPOSO.
2012.
A study of selection and navigation techniques using kinect in vr.
In:
Xiv symposium on virtual and augmented reality.
Brasil.
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Physical Sciences
Computer Science Applications
Daniel Pires De Sá MEDEIROS; Lucas Pinto TEIXEIRA; Alberto Barbosa RAPOSO.
2012.
Métodos de navegação em modelos de engenharia utilizando dispositivos móveis.
In:
Xiv symposium on virtual and augmented reality.
Brasil.
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Physical Sciences
Computer Science Applications
Hildegardo NORONHA; Pedro CAMPOS; Joaquim A JORGE; Bruno R De ARAÚJO; Luciano Pereira SOARES et al.
2012.
Designing a mobile collaborative system for navigating and reviewing oil industry cad models.
In:
Nordichi 2012 - 7th nordic conference on human-computer interaction: making sense through design.
Estados Unidos.
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
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Physical Sciences
Computer Science Applications
-
Social Sciences & Humanities
Language and Linguistics
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
General Computer Science
-
Physical Sciences
Computer Science (miscellaneous)
Ismael Humberto Ferreira Dos SANTOS; Luciano Pereira SOARES; Felipe Gomes CARVALHO; Wagner Gomes Do AMARAL; Alberto Barbosa RAPOSO.
2011.
Virtual reality engineering workflow.
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Workshops of sibgrapi 2011 - interactive graphics and visualization for industry-driven applied and exploratory research.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
Renato Deris PRADO; Alberto Barbosa RAPOSO; Luciano Pereira SOARES.
2011.
Autotag: applying tags to virtual objects in real-time visualization systems.
In:
8o workshop de realidade virtual e aumentada - wrva.
Brasil.
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Physical Sciences
Artificial Intelligence
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Social Sciences & Humanities
Psychology (miscellaneous)
Gustavo Bastos NUNES; Rodrigo BRAGA; Alexandre VALDETARO; Alberto Barbosa RAPOSO; Bruno FEIJÓ.
2011.
Ganho de performance e economia de largura de banda com o uso do tessellator.
In:
X simpósio brasileiro de games e entretenimento digital.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
Rodrigo BRAGA; Alexandre VALDETARO; Gustavo Bastos NUNES; Alberto Barbosa RAPOSO; Bruno FEIJÓ.
2011.
Evaluating the visibility algorithm of point-based graphics for real-time applications.
In:
X simpósio brasileiro de games e entretenimento digital.
Brasil.
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Social Sciences & Humanities
Linguistics and Language
Rodrigo Braga PINHEIRO; Alexandre VALDETARO; Gustavo Bastos NUNES; Bruno FEIJÓ; Alberto Barbosa RAPOSO.
2011.
Introduction to multithreaded rendering and the usage of deferred contexts in directx 11.
In:
X simpósio brasileiro de games e entretenimento digital.
Brasil.
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Science (miscellaneous)
Luciano Pereira SOARES; Joaquim A JORGE; José Miguel Salles DIAS; Alberto Barbosa RAPOSO; Bruno R De ARAÚJO.
2010.
Designing multi-projector vr systems: from bits to bolts.
In:
Eurographics 2010: the 2010 european computer graphics conference and exhibition.
Suécia.
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Physical Sciences
Computer Science (miscellaneous)
Felipe QUINTELLA; Luciano Pereira SOARES; Alberto Barbosa RAPOSO.
2010.
Dweb3d: um toolkit para facilitar a criação e manipulação de cenas 3d em x3d.
In:
Xii simposium on virtual and augmented reality ? svr 2010.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
Manuel E LOAIZA; Alberto Barbosa RAPOSO; Marcelo GATTASS.
2010.
Calibração de múltiplas câmeras baseado em um padrão invariante.
In:
Xii simposium on virtual and augmented reality ? svr 2010.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
Eduardo T CARLOS; Alberto Barbosa RAPOSO; Luciano Pereira SOARES.
2010.
Frustum culling híbrido em cpu e gpu para visualização de modelos massivos em tempo real.
In:
Xii simposium on virtual and augmented reality ? svr 2010.
Brasil.
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Social Sciences & Humanities
Education
Daniela Gorski TREVISAN; Felipe Gomes CARVALHO; Alberto Barbosa RAPOSO; Carla Maria Dal Sasso FREITAS; Luciana P NEDEL.
2010.
Supporting the design of multimodal interactions: a case study in a 3d sculpture application.
In:
Xii simposium on virtual and augmented reality ? svr 2010.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
Felipe Gomes CARVALHO; Alberto Barbosa RAPOSO; Marcelo GATTASS; Daniela Gorski TREVISAN.
2010.
Um sistema híbrido semi-imersivo de baixo custo para interações 2d-3d.
In:
Xii simposium on virtual and augmented reality ? svr 2010.
Brasil.
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Physical Sciences
Computer Science Applications
Marcelo GATTASS; Pedro Mario Cruz E SILVA; Alberto Barbosa RAPOSO; Aristófanes Corrêa SILVA.
2010.
Convergence of augmented reality and scientific visualization; and its application to energy; medicine and sports.
In:
17th int. conference on systems; signals and image processing - iwssip 2010.
Brasil.
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Physical Sciences
Engineering (miscellaneous)
Tathiane M ANDRADE; Maria Lucia SEIXAS; Alberto Barbosa RAPOSO.
2010.
Uso de técnicas da engenharia semiótica para avaliação de um sistema 3d na área de exploração e produção de petróleo.
In:
Xxxvii seminário integrado de software e hardware ? semish 2010.
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
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Physical Sciences
Computer Science Applications
Eduardo VELLOSO; Alberto Barbosa RAPOSO; Hugo FUKS.
2010.
Web of things: the collaborative interaction designer point of view.
In:
First workshop of the brazilian institute for web science research.
Brasil.
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Physical Sciences
Artificial Intelligence
Lucas Pinto TEIXEIRA; Manuel E LOAIZA; Alberto Barbosa RAPOSO; Marcelo GATTASS.
2010.
Metodologia de geração de dados de referência para rastreamentos ópticos.
In:
Vii workshop de realidade virtual e aumentada - wrva 2010.
Brasil.
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Physical Sciences
Computer Science Applications
Antonio Nascimento LUTFI; Alberto Barbosa RAPOSO.
2010.
Realidade aumentada e publicidade: até onde pode ir essa relação?.
In:
Vii workshop de realidade virtual e aumentada - wrva 2010.
Brasil.
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Physical Sciences
Computer Science Applications
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Physical Sciences
Computer Networks and Communications
Alexandre VALDETARO; Gustavo NUNES; Alberto RAPOSO; Bruno FEIJO; Rodrigo TOLEDO.
2010.
Lod terrain rendering by local parallel processing on gpu.
In:
Ix brazilian symposium on computer games and digital entertainment (sbgames 2010).
Brasil.
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Physical Sciences
Computer Science (miscellaneous)
Alexandre VALDETARO; Gustavo NUNES; Alberto RAPOSO; Bruno FEIJO.
2010.
Understanding shader model 5.0 and the new graphics api - directx11.
In:
Ix brazilian symposium on computer games and digital entertainment (sbgames 2010).
Brasil.
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Physical Sciences
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Calculating painting area in engineering virtual models.
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Um sistema para visualização remota de operações de instalação submarina.
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Towards the use of collaborative virtual environments to crew unmanned oil platforms.
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Armsg: mensageiro digital usando realidade aumentada.
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Um sistema híbrido para rastreamento baseado em esferas retrorreflexivas e características do objeto rastreado.
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Environ: an integrated vr tool for engineering projects.
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Educational technology for collaborative virtual environments.
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An augmented 3d album based on photos and building models.
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The augmented digital reconstruction of a xvii century convent in brazil.
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Environ: uma ferramenta de realidade virtual para projetos de engenharia.
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Navegação 3d a partir de fotos de edificações e modelos cad.
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An approach for enabling the use of immersive virtual reality in desktop hybrid interfaces.
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Solum: a library for the creation of dynamic 3d worlds.
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Uma metodologia para especificar interação 3d utilizando redes de petri.
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Uma interface híbrida para desktop integrando realidade virtual; realidade aumentada e 2d wimp.
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Augmented reality to aid construction management.
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Luciana Dos Santos LIMA; Börje KARLSSON; Alberto Barbosa RAPOSO; Ismael Humberto Ferreira Dos SANTOS.
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Uma ferramenta de videoconferência para apoiar múltiplas sessões de trabalho colaborativo.
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Ambiente legal em tampo: aprendizagem colaborativa em educação infantil.
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Hugo FUKS; Marco Aurélio GEROSA; Mariano PIMENTEL; Denise FILIPPO; Carlos José Pereira De LUCENA.
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Um estudo sobre marcas fiduciais em realidade aumentada: combinando detecção de linhas com calibração de câmera.
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Uma ferramenta para a composição de "vídeos interativos".
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Configuring a collaborative virtual workspace for disaster management of oil & gas offshore structures.
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Implementação de um ponteiro 3d para desktop usando rastreamento óptico.
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Adaptando um algoritmo de geração de terrenos para a renderização de águas de oceanos.
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