-
Social Sciences & Humanities
Psychology (miscellaneous)
Nunes CAIO; Ticianne De Gois Ribeiro DARIN.
2023.
Imi-teq br: cross-cultural adaptation of the intrinsic motivation inventory task evaluation questionnaire into brazilian portuguese.
In:
;ihc '23: xxii brazilian symposium on human factors in computing systems.
Brasil.
-
Physical Sciences
Computer Science (miscellaneous)
Nayana CARNEIRO; Andrade ROSSANA; Ticianne De Gois Ribeiro DARIN.
2023.
Iot games and gamified systems: summertime sadness or lust for hype?.
In:
Ihc '23: xxi brazilian symposium on human factors in computing systems.
Brasil.
-
Physical Sciences
Artificial Intelligence
Muri MARIANA; Da Hora Rodrigues Kamila RIOS; Ticianne De Gois Ribeiro DARIN.
2023.
Beauty is in the eye of the beholder: an experience report on evaluating aesthetics of a design system for huds in eud serious games.
In:
Ihc '23: xxii brazilian symposium on human factors in computing systems.
Brasil.
-
Physical Sciences
Computer Science (miscellaneous)
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Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Social Sciences & Humanities
Education
-
Physical Sciences
Computer Science (miscellaneous)
-
Social Sciences & Humanities
Language and Linguistics
-
Social Sciences & Humanities
Business, Management and Accounting (miscellaneous)
-
Social Sciences & Humanities
Arts and Humanities (miscellaneous)
-
Social Sciences & Humanities
Language and Linguistics
-
Social Sciences & Humanities
Education
-
Social Sciences & Humanities
Arts and Humanities (miscellaneous)
-
Social Sciences & Humanities
Library and Information Sciences
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
Rebeca HADDAD; Thalisson Alves De OLIVEIRA; Castro RUTE; Rossana Maria De Castro ANDRADE; Ticianne De Gois Ribeiro DARIN.
2021.
Um processo para geração dinâmica de personagens não-jogáveis visualmente distintos.
In:
Xx simpósio brasileiro de jogos de computador e entretenimento digital.
Brasil.
-
Physical Sciences
Computer Science (miscellaneous)
Felipe Rocha De AQUINO; Raul Carvalho RIBEIRO; Ticianne De Gois Ribeiro DARIN.
2020.
Desafio de design goople: um jogo de cartas para ensino contextual do design de interação.
In:
Xix brazilian symposium on computer games and digital entertainment - sbgames.
Brasil.
-
Physical Sciences
Computer Science Applications
Ticianne De Gois Ribeiro DARIN; Nayana CARNEIRO.
2020.
Desafios na avaliação de fatores humanos na interação com jogos digitais.
In:
Xix brazilian symposium on computer games and digital entertainment - sbgames.
Brasil.
-
Social Sciences & Humanities
Education
-
Physical Sciences
Computer Science Applications
-
Social Sciences & Humanities
Psychology (miscellaneous)
-
Physical Sciences
Computer Science Applications
-
Life Sciences
Neuroscience (miscellaneous)
-
Life Sciences
Neuroscience (miscellaneous)
-
Physical Sciences
Artificial Intelligence
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Social Sciences & Humanities
Arts and Humanities (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science (miscellaneous)
-
Social Sciences & Humanities
Education
-
Social Sciences & Humanities
Education
-
Physical Sciences
Computer Science (miscellaneous)
Ticianne De Gois Ribeiro DARIN; Bianca COELHO; Borges BOSCO.
2019.
Which instrument should i use? supporting decision-making about the evaluation of user experience.
In:
Design; user experience; and usability. practice and case studies: 8th international conference; duxu 2019; held as part of the 21st hci international conference.
Brasil.
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Physical Sciences
Artificial Intelligence
Ticianne De Gois Ribeiro DARIN; Andrade ROSSANA; Sanchez JAIME.
2019.
Principles for evaluating usability in multimodal games for people who are blind.
In:
Universal access in human-computer interaction. multimodality and assistive environments.
Brasil.
-
Physical Sciences
Mathematics (miscellaneous)
Bruno Saboia ARAGÃO; Andrade ROSSANA; Ismayle De Sousa SANTOS; Castro RUTE; Valeria LELLI et al.
2019.
Testdcat: catalog of test debt subtypes and management activities.
In:
Ifip international conference on testing software and systems.
Brasil.
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science (miscellaneous)
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Artificial Intelligence
Vânia Maria Ponte VIDAL; Narciso ARRUDA; Matheus CRUZ; Marco A CASANOVA; Valéria M PEQUENO et al.
2017.
Framework for live synchronization of rdf views of relational data.
In:
European semantic web conference.
Brasil.
-
Physical Sciences
Computer Science Applications
Araújo Maria C C; Façanha Agebson R; Ticianne De Gois Ribeiro DARIN; Sanchez JAIME; Andrade ROSSANA et al.
2017.
Mobile audio games accessibility evaluation for users who are blind.
In:
Universal access in human?computer interaction.
Brasil.
-
Physical Sciences
Computer Science (miscellaneous)
Forte JONAS; Ticianne De Gois Ribeiro DARIN.
2017.
User experience evaluation for user interface redesign: a case study on a bike sharing application.
In:
International conference on human-computer interaction.
Brasil.
-
Physical Sciences
Computer Science Applications
-
Physical Sciences
Computer Science Applications
Ticianne De Gois Ribeiro DARIN; Jefferson BARBOSA; Belmondo RODRIGUES; Andrade ROSSANA.
2016.
Greatroom: uma aplicação android baseada em proximidade para a criação de salas virtuais inteligentes.
In:
Workshop de ferramentas e aplicações (wfa) do simpósio brasileiro de sistemas multimídia e web.
Brasil.
-
Social Sciences & Humanities
Education
-
Physical Sciences
Computer Science Applications
Windson Viana De CARVALHO; Jaime SÁNCHEZ; Rossana Maria De Castro ANDRADE; Maria Da Conceição Carneiro ARAÚJO; Ticianne De Gois Ribeiro DARIN et al.
2015.
Um estudo das recomendações de acessibilidade para audiogames móveis.
In:
Simpósio brasileiro de jogos e entretenimento digital.
Brasil.
-
Physical Sciences
Computer Science Applications
-
Social Sciences & Humanities
Education
-
Social Sciences & Humanities
Psychology (miscellaneous)
Ticianne De Gois Ribeiro DARIN; Rodrigo Lucas Amora ALMEIDA; Mateus Pinheiro De Goes CARNEIRO; Deivith Silva Matias De OLIVEIRA; Átila Sousa OLIVEIRA et al.
2012.
Exposição de imagem no facebook - um estudo sobre a privacidade de fotos pessoais na rede social.
In:
Simpósio brasileiro sobre fatores humanos em sistemas computacionais.
Brasil.
-
Social Sciences & Humanities
Arts and Humanities (miscellaneous)
Ticianne De Gois Ribeiro DARIN; Carlos Eduardo Brito NOVAIS.
2011.
Prática do design de interação em uma experiência conjunta entre as disciplinas de ihc; design de interfaces e semiótica.
In:
Workshop sobre o ensino de ihc.
Brasil.
-
Physical Sciences
Computer Science (miscellaneous)
Ticianne De Gois Ribeiro DARIN; Régis Pires MAGALHÃES; José Antônio Fernandes De MACEDO; Vânia Maria Ponte VIDAL.
2011.
Uma abordagem baseada em ontologias para o projeto de linked data mashup.
In:
3ª conferência web w3c brasil.
Brasil.
-
Physical Sciences
Computer Science (miscellaneous)
Ticianne De Gois Ribeiro DARIN; Vânia Maria Ponte VIDAL.
2010.
Uma abordagem baseada em ontologias para a geração de serviços web de integração de dados.
In:
Workshop de teses e dissertações em banco de dados (wtdb 2010).
Brasil.